Zu diesem Buch gibt es noch keine Kurzmeinung. Hilf anderen Lesern, indem du das Buch bewertest und eine Kurzmeinung oder Rezension veröffentlichst.
Auf der Suche nach deinem neuen Lieblingsbuch? Melde dich bei LovelyBooks an, entdecke neuen Lesestoff und aufregende Buchaktionen.
Inhaltsangabe zu "The Aduramis Chronicles: The Definitive Collection: Volumes 1-3"
The Aduramis Chronicles: The Definitive Collection charts the adventures of Coinin and Marrok Wulf as found in the following three books and bound into one volume. (1650 paperback pages)
The trilogy returns to classic fantasy adventures and values, with modern language, this is a fast-moving coming-of-age saga featuring a strong cast of diverse characters, brilliant set-pieces and a powerful character and plot driven story.
Book 1 - Destiny of The Wulf
In the eternal battle between dark magic and light, brothers Coinin and Marrok Wulf are called by an ancient Brotherhood to fulfil a great prophecy that will tip the fate of their world forever.
At play are the greatest forces of darkness in the universe: Death himself and dark wizard, Lordich Secracar, who will stop at nothing to thwart the brothers’ journey and pull Er’ath, their beloved home world, into the void.
To head off Death’s ultimate plans to rule the gods and bring chaos to the heavens, the two brothers must follow their destiny to unite the five sacred Swords of Cerathil, in the Tower of Elyia, as the ancient seer, Aduramis foretold.
In their path lie untold enemies and unspoken treachery. Torn between the powers that be and their call to fate, Coinin and Marrok must overcome all that stands in their way, or let their precious world fall into ruin …
Journey now into the brave new world of The Aduramis Chronicles, a coming-of-age fantasy series that is as diverse as it is dense--combining all of the classical elements of the fantasy adventures you love with the plot-driven, multi-faceted character dramas of the modern age.
Take off with Book One, Destiny of The Wulf, into a world unlike any other, as the ticking hand of fate moves ever closer towards destruction ...
Book 2 - Underworld
Blown off the course of their heroic destiny, the Wulf brothers find themselves at the mercy of fate in more ways than one …
Separated, stranded, and deterred from their course, Coinin and Marrok must fight against all odds to reunite and resume the course set before them.
With Marrok kidnapped, Coinin Wulf, Curator of the Temple of Rindor, feels duty-bound to locate his brother, rescue him, and resume their journey to save Er’ath.
Confident his brothers’ violent capture was ordered at the behest of the dark wizard, Lordich Secracar, Coinin and his companions fall headlong into a series of events that will lead them to the depths of the Underworld and face-to-face with death itself.
Return now to Er’ath and The Aduramis Chronicles at the turning of the tides, when Coinin is given an offer he cannot refuse and finds himself at a vantage point over his oldest enemy.
Continue the brothers’ epic journey into the pits of hell and beyond as they are tested like never before in a race against time.
Find out what fate has in store in Book Two, Underworld.
Book 3 - The New World
Caught between duty and destiny, the fate of the world hangs on a precarious choice that could lead to the ultimate failure of the Brothers Wulf--or save them all.
Coinin Wulf, Curator of the Temple of Rindor, is offered a bargain that may seal his fate. His task--return Prince Riley, the rightful ruler of the City of Rodine, to the throne, and in exchange learn the whereabouts of his most hated enemy: Lordich Secracar, the dark wizard.
This incredible shift in the war against the darkness that threatens to engulf them all could give the Brothers Wulf the upper hand in uniting the Swords and Cerathil and saving Er’ath, though it all comes at an incredible price.
To return the rightful heir to the throne in the City of Rodine, the brothers must abduct and displace the current ruler, King Jarek, and condemn him to a torturous existence in the eternal prison of Underworld.
Can Coinin, Marrok, and the Brotherhood succeed? Or is abducting a king just too tall an order?